Unreal Engine 5 has done nothing but impress ever since it was first showcased by Epic Games in May 2020. He also has a Patreon if you're interested in supporting his work. RwanLink notes that this is the first video in a series that will present different environments from the game, all in an effort to help him become a better artist. Lumen is a fully dynamic real-time global illumination solution that reacts to scene and light changes, while Nanite is a virtualized micro polygon geometry system that lets artists create as much detail as the eye can see without compromising speed.Īs you can see, the end result is absolutely stunning. We recently looked at a recreation of the N64 classic The Legend of Zelda: Ocarina of Time in C code and now, a separate undertaking reveals what the game could have looked like had Unreal Engine 5 been around in the late 90s. ![]() Zelda projects have been getting a lot of attention lately, and rightfully so as it is one of Nintendo's top franchises.
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